Level
1st
Casting Time
1 Reaction *
Range/Area
Sight
Components
V, S
Duration
1 Round
School
Abjuration
Attack/Save
None
Damage/Effect
Warding

An imperceptible barrier of magical force protects your ally. Until the start of their next turn, they have a +3 bonus to AC, including against the triggering attack, and they take no damage from Magic Missile.

When casting at higher levels, the bonus AC is increased by 1 for every level higher then level 1.

* - which you take when an ally is hit by an attack roll or targeted by the Magic Missile spell

Spell Tags: Warding

Available For: Artificer (Legacy) Bard Cleric Druid Paladin Ranger Sorcerer Warlock Wizard Fighter - Eldritch Knight Rogue - Arcane Trickster

Wally_Bluefang

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