Level
4th
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
CON Save
Damage/Effect
Force
You create five glowing darts of magical energy. Each dart strikes a creature of your choice that you can see within range. A dart deals 3d6 + 9 Necrotic damage to its target. The darts all strike simultaneously, and you can direct them to hit one creature or several. When a creature takes Necrotic Damage from a dart, it must succeed on a DC 22 Constitution saving Throw or be paralyzed until the of its next turn
Using a Higher-Level Spell Slot. The spell creates one more dart for each spell slot level above 4.
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