Level
5th
Casting Time
1 Action
Range/Area
Self (40 ft. *)
Components
None
Duration
Instantaneous
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Necrotic

Upon casting, the user will roar out waves of necrotic energy in a 40-foot Cone. Each creature in that area makes a Dexterity saving throw, taking 10d6 necrotic damage on a failed save or half as much damage on a successful one. If the saving throw failed the affected creature's armor (if any) begins to corrode making them loose 1 AC until repaired.

Spell Tags: Damage Debuff

Available For: Wizard (Legacy) - School of Necromancy (Legacy)

kr4k3n21

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