Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
1 Hour
School
Necromancy
Attack/Save
None
Damage/Effect

You mark a willing creature with a small sigil drawn in your blood. For the duration, you know the direction and approximate distance to the marked creature as long as it remains on the same plane of existence.

     Additionally, the marked creature gains a +1 bonus to saving throws against blood magic spells cast by anyone other than you.

     If cast on an unwilling creature, they must succeed on a Constitution saving throw or be marked for the duration

* - ((a drop of the caster's blood))

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Sorcerer Warlock Wizard

Blightstorm65727

Comments

Posts Quoted:
Reply
Clear All Quotes