Level
8th
Casting Time
1 Action
Range/Area
300 ft. (60 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic (...)

You create a devastating explosion of vital energy centered on a point you choose within range. The energy expands in a 60-foot-radius sphere and then collapses back to its origin in a destructive implosion.

Each creature in the area must make a Constitution saving throw. On a failed save, a creature takes 10d10 necrotic damage and 10d10 force damage as their blood and vital essence are violently pulled toward the center point. On a successful save, a creature takes half as much damage.

Any creature reduced to 0 hit points by this spell is completely exsanguinated, leaving behind a bloodless corpse. Such creatures can only be revived by a true resurrection or wish spell.

Creatures without blood take only the force damage from this spell.

Blood Sacrifice. When casting this spell, you take 6d4 damage as your blood resonates with the cataclysmic energies.

* - ((a ruby worth at least 1,000 gp that is shattered during casting))

Available For: Sorcerer (Legacy) Wizard (Legacy) Sorcerer Wizard

Blightstorm65727

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