Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
7 Days
School
Necromancy
Attack/Save
None
Damage/Effect
-
You enchant up to 1 pint of freshly drawn blood, preventing it from spoiling or losing its vampiric nutritional potency. While preserved, this blood counts as a valid feeding source for abilities such as Blood Starvation. The blood must be enchanted within 1 hour of being drawn, and it must be kept sealed in the vial. If the vial is opened or destroyed, the enchantment ends immediately.
* - (a silver vial worth at least 10 gp)At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can preserve an additional pint of blood for each slot level above 1st.
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