… I lift my voice to you
you're an awesome God...
Frank Edwards
The Aasimar/Drow Celestial Champion raises their voice to a volume that affects those around them. When you sing, all creatures, seen or unseen, within a 30 ft cone will be affected by it.
Damage. An affected creature on a failed Wis save, will become frightened until the end of the creature's next turn and take 2d6 necrotic damage. On a successful save, the creature takes half damage and is not stunned.
On the top of the Aasimar/Drow Celestial Champion's next turn, creatures within a 15 ft radius take 1d6 force damage on a failed wisdom save. (This effect begins in the next round after This cannot be used as you would a held action.
Healing: After the 1 Minute your allies are invigorated. 6 creatures of your choosing receive 2d6 + your spellcasting ability modifier in hit points to be shared among your group and the conditions [condition]stunned[condition], condition]charmed[condition], and condition]frightened[condition] are removed from them as well.
TheAasimar/Drow Celestial Champion loses the ability to cast any spell that has a verbal component for 1 round after the end of this spell because his voice needs to recover.
At Higher Levels. the damage increases by 1d6 and the range of the spell increases by 5 at levels 7, 11, 15 and 18.
* - (a holy symbol)
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