Level
Cantrip
Casting Time
6 Actions
Range/Area
Touch
Components
S, M *
Duration
Special
School
Transmutation
Attack/Save
STR Save
Damage/Effect
Two objects, entities, any two things you want to stick together can be stuck together with a tight grip every time they touch one another, requiring a strength save to unstick yourself from the other object. The bind of the spell gets weaker each time the things stick and unstick, until it ceases. Casting it on the floor and an enemy doesn’t make them require strength to move, but just halves their movement and sprint speeds.
Out of combat this cantrip is only a bonus action.
* - (Two things you want to stick together)
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