You call on the elements surrounding you bringing fire to your skin, sending yourself into a wild blaze that causes anything that comes in contact with it to sear from the heat and the earth beneath your feet to glow like magma.
When you cast the spell, for the duration an area of 10ft in all directions around you becomes a raging flame which does not effect or burn you, the effective area follows along your path movement until your next turn, any creature that starts it's turn in this area must succeed a Constitution saving throw. A creature takes 3d6 fire damage on a failed save, or half as much on a successful one. Additionally anything that touches you directly must succeed a Strength saving throw or take 2d8 fire damage on a failed save, or half as much on a successful one.
At Higher Levels. When you cast this spell with a a spell slot of 4th or higher level, the damage increases by 2d6 for area damage and 2d8 for direct contact respectively, for each slot level above 3rd.
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
---|---|---|---|---|---|
8/5/2025 8:34:49 PM
|
4
|
0
|
5e
|
Coming Soon
|
|
8/8/2025 1:39:50 AM
|
4
|
0
|
5e
|
Coming Soon
|
Comments