Level
1st
Casting Time
1 Bonus Action
Range/Area
Self 90 ft. (20 ft. )
Components
S *
Duration
Special 1 Round
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Unconscious

while casting this spell you pull forth all of your willpower and use it to force those around you to go unconscious.

Everyone around you except those that you choose have to make a contested wisdom save against your wisdom modifier.

If they fail they are knocked unconscious until the end of your next turn, if they succeed they remain conscious but still feel the force of the spell.

* - (a pinch of fine sand, rose petals, or a cricket)

Spell Tags: Control

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Twilight Domain Cleric (Legacy) - Blood Domain Cleric (Legacy) - Night Domain Paladin (Legacy) - Oath of Redemption Warlock (Legacy) - The Archfey (Legacy)

Floopy90680

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