Level
Cantrip
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
Force

using the available time and energy you have from just casting a spell, you exert yourself further to quickly expel even more magical energy. 

pick a target within range that you can see, and make a spell attack roll against that target. on a hit, the target takes force damage equal to 1d6+your intelligence modifier, taking half as much on a miss. 

the energy loss from casting spells in quick succession drains you. you take necrotic damage equal to half the damage dealt by this spell. 

At higher levels: the spells damage increases to 2d6 at 5th level, 3d6 at 11th level, and 4d6 at 17th level. 

* - immediately after casting a spell that deals damage.

Spell Tags: Damage Combat

Available For: Wizard (Legacy) Artificer (Legacy) Wizard

magicanteater38

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