Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Self 30 ft.
Components
V, S
Duration
Instantaneous 1 Round
School
Conjuration
Attack/Save
None
Damage/Effect
Creation

You conjure a simple, nonmagical melee weapon of your choice in your free hand that last until the end of your next turn. Its damage die is replaced with a d4, regardless of the weapon’s normal damage die.

Cantrip Upgrade. The conjured weapon's damage die increases to 1d6 at 5th level, 1d8 at 11th level, and 1d10 at 17th level.

Spell Tags: Creation

Available For: Wizard

Vladimiravic

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