Level
1st
Casting Time
1 Action
Range/Area
40 ft. (20 ft. )
Components
V, S, M *
Duration
1 Round
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Bludgeoning

Upon casting this spell, the Caster can point to any collection of small, unsecured items grouped together within the spell's range and cause them to fly off in all directions simultaneously. The items will fly 10 feet in random directions, rebound against the limits of the spell, and bounce around inside the area of effect for one round, damaging those caught in the area. No less than six items or more than 14 can be affected. The items can be no larger than chicken eggs and are typically such things as coins, marbles, gems, dice, or sling bullets. Items that are in pouches or otherwise restrained are not affected, though those in an open pouch could be enchanted by this spell.

Whenever a creature enters the space or starts their turn there, they must make a dexterity saving throw or take 1d6 bludgeoning damage. Flying Creatures that enter the space or start their turn there must make the same dexterity save, and on a failure, their flying speed is reduced to zero and they can no longer hover. When the spell ends, the objects harmlessly fall to the ground.

At Higher Levels. For each level above 1, they take an additional 1d6 bludgeoning damage, and the spell's area of effect radius increases by 10 feet. Additionally, the maximum number of items you can affect increase by 5.

* - (A small Handful of Marbles)

Spell Tags: Damage

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Sorcerer Warlock Wizard

king_orange

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