Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
(5 ft. )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
Cold
You hurl a sphere of cold water at a creature or point within range that you can see. Make a ranged spell attack. On a hit, the target takes 1d8 cold damage. Creatures, objects & the ground in a 5-foot cube centered on that point becomes wet, extinguishing non magical flames. The area in the cube is difficult terrain until the start of your next turn, at which time the water evaporates.
At Higher Levels. The spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
Previous Versions
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8/10/2025 6:21:50 PM
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4
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0
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8/11/2025 11:25:57 AM
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12
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8/11/2025 6:20:05 PM
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12
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0
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8/11/2025 6:24:40 PM
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12
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0
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8/11/2025 8:00:58 PM
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15
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1
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Coming Soon
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