Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
Ranged
Damage/Effect
Damage
You lash out with a tendril of water at a creature in range. Make a ranged spell attack against the target. On a hit, the target takes 2d4 bludgeoning damage and must make a strength saving throw against your spell save DC or be pushed back 5ft.
Cantrip Upgrade. The damage increases by 2d4 when you reach levels 5 (4d4), 11 (6d4), and 17 (8d4).
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