Level
4th
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
8 Hours
School
Enchantment
Attack/Save
None
Damage/Effect

By casting this spell, also chose another spell of a lesser spell level, expend a spell slot as if you were casting it, along with all of it’s material components, the spell is now stored into the weapon. For a duration of 8 hour, everytime the weapon hits a creature, roll a d20. On a 20, the stored spell is cast without spending a spell slot and ignoring all components. 

Casting the stored spell this way doesn’t end this spell effect.

Depending on the stored spell:

-If the stored spell has a single target, it targets the same creature as the attack. 

-If the stored spell is an area of effect, it targets the point of impact of the weapon with the creature. 

-If the stored spell has more than one target, it targets all possible creature or the maximum amount within range. 

-If the stored spell has a limited number of targets, chose the targets at random among any possible targets. 

-If the spell requires concentration, the wielder of the weapon is the one concentrating on it, ending any previous concentration that character had before the casting of the stored spell.

-If the stored spell refer to a caster, the wielder of the weapon is treated as the caster of the spell.

-If you use a higher spell slot than the stored spell level, and the stored spell has rules for casting it at a higher level, then when the stored spell is cast, cast it at that higher level.

At Higher Levels. When you cast this spell at a higher level, you may store a spell of a higher level, as long as it is at least one level lower than this spell.

* - (Any material required in the stored spell and the weapon targetted by the spell)

Available For: Wizard

PommePower1

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