Level
2nd
Casting Time
1 Action
Range/Area
Self
(15 ft. )
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
WIS Save
Damage/Effect
Psychic
By clapping your hands together and screaming, you send a wave of screaming darkness forward in a 15-feet wide and long cone. All creatures within the cone must make a Wisdom saving throw, suffering 4d6 psychic damage. Succeeding the saving throw causes only half damage.
At Higher Level. Increases the damage dice by 1d6 for each spell slot use above 2nd level.
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