Level
3rd
Casting Time
1 Action
Range/Area
60 ft. (10 ft. *)
Components
S, M *
Duration
3 Rounds
School
Evocation
Attack/Save
CON Save
Damage/Effect
Paralyzed

 You call on the elemental power of Frost. Duskfield generates a sphere of Cold energy that Slows and eventually Freezes foes caught within. For the duration, a domed magical aura of Cold spreads from a point you can see within range and fills a 5 foot-radius Sphere. The area is covered in a shimmering, obscuring, dark blue light. The area is Dim Light.  

 Enemy creatures entering the field or within it when it is formed have the Slowed condition: The creatures movement speed is reduced by 10ft and it moves at half speed as though in Difficult Terrain. On its turn, a slowed creature can take either an Action or a Bonus Action, not both, and it may only attack once if it takes the Attack Action. Attack rolls against a Slowed creature have Advantage. Slowed creatures have Disadvantage on DEX Saving Throws. 

 If an enemy ends its turn within the field it must make a CON Saving Throw equal to your Spell Save DC. On a Failure the enemy is encased in ice and Frozen for 1 round. Frozen enemies are Paralyzed and Vulnerable to Fire and Bludgeoning damage. On a success, no additional effect besides Slowed. 

 

 

* - (A small vial of ice crystals. )

Previous Versions

Name Date Modified Views Adds Version Actions
3/9/2025 5:16:52 AM
4
0
1.0
Coming Soon
8/15/2025 1:03:12 AM
6
0
2.0
Coming Soon

Spell Tags: Control Debuff

Available For: Druid Sorcerer Wizard Cleric (Legacy) - Twilight Domain Cleric - Trickery Domain Cleric - Twilight Domain (TCoE) Cleric - Tempest Domain (PHB) Cleric - Nature Domain (PHB) Paladin - Oath of the Ancients Ranger - Fey Wanderer Ranger - Gloom Stalker Warlock - Great Old One Patron Wizard - Evoker

Loremaster84

Comments

Posts Quoted:
Reply
Clear All Quotes