You call on the elemental power of Frost. Duskfield generates a sphere of Cold energy that Slows and eventually Freezes foes caught within. For the duration, a domed magical aura of Cold spreads from a point you can see within range and fills a 5 foot-radius Sphere. The area is covered in a shimmering, obscuring, dark blue light. The area is Dim Light.
Enemy creatures entering the field or within it when it is formed have the Slowed condition: The creatures movement speed is reduced by 10ft and it moves at half speed as though in Difficult Terrain. On its turn, a slowed creature can take either an Action or a Bonus Action, not both, and it may only attack once if it takes the Attack Action. Attack rolls against a Slowed creature have Advantage. Slowed creatures have Disadvantage on DEX Saving Throws.
If an enemy ends its turn within the field it must make a CON Saving Throw equal to your Spell Save DC. On a Failure the enemy is encased in ice and Frozen for 1 round. Frozen enemies are Paralyzed and Vulnerable to Fire and Bludgeoning damage. On a success, no additional effect besides Slowed.
* - (A small vial of ice crystals. )
Previous Versions
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3/9/2025 5:16:52 AM
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4
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0
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1.0
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Coming Soon
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8/15/2025 1:03:12 AM
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6
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0
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2.0
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Coming Soon
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