Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
60 ft.
Components
S
Duration
Instantaneous
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Psychic

A glare that bites deeper than words.

Commonly known as the Evil Eye, this spell channels your will into a piercing glance to one or others.

You fix your gaze on a creature you can see within range. The target must succeed on a Wisdom saving throw or take 1d8 psychic damage and be unable to take a reaction until the start of your next turn. On a successful save, the creature takes no damage and suffers no additional effect.

This spell has no effect on targets that you cannot see or that cannot see you, such as yourself or targets blinded, invisible, or lacking visual senses. You must be within a target's line of sight; if you can see a target, you can discern whether it can see you. The force of your gaze when casting is sufficient to briefly turn their glance to you.

If you cast this spell, you can’t take the Magic action on the same turn.

Cantrip Upgrade. You may target additional creatures when you reach levels 5 (up to 2 creatures), 11 (up to 3 creatures), and 17 (up to 4 creatures).

Previous Versions

Name Date Modified Views Adds Version Actions
8/12/2025 7:27:10 PM
12
0
--
Coming Soon
8/12/2025 7:57:17 PM
14
0
--
Coming Soon
8/15/2025 4:49:50 PM
17
0
--
Coming Soon

Spell Tags: Damage Debuff

Available For: Bard Cleric Sorcerer Warlock

binkleydnd

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