Level
1st
Casting Time
1 Action
Range/Area
40 ft.
Components
V, S, M *
Duration
Concentration
1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Poisoned
When you cast this spell, choose a single creature in range. That creature must make a Wisdom saving throw or else it becomes intoxicated as your magic clouds and confuses its mind. The creature acts as though drunk and gains the poisoned condition. At the end of each of its turns, it can repeat the save, ending the effect on a success.
At Higher Levels: When you cast this spell using a slot of 2nd or higher level, you can target one additional creature in range for each level of the slot above 1st.
* - (A drop of wine)
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