Level
Cantrip
Casting Time
1 Action
Range/Area
15 ft.
Components
S
Duration
Instantaneous 1 Round
School
Conjuration
Attack/Save
Ranged
Damage/Effect
Force
This spell allows you to manipulate shadows in various ways, either by creating them, altering them, giving them physical form by turning them into a dagger, attacking with them, and make clothing, or you can make them dissapear entirely.
- A tendril made out of pure shadows emerges from your hand. It can attack one creature within 15 feet. Make a spell attack. If it hits, it does 1d10 force damage at 1st level, 2d10 force damage at 5th level, 3d10 force damage at 11th level, and 4d10 force damage at 17th level.
- You alter a shadow. The shadow can belong to any creature, including yourself, or an object. You may give it a monstrous form in various ways, giving the shadow visible teeth, or making it look like a monster. Making a monsters shadow more human. Giving an object a shadow that doesn't match it. Changing the color of said shadow, or just making it dissapear. The shadow cannot be more than 8 feet long, and 4 feet wide. This effect lasts for 4 hours, until you dispell, or until you have used 3 of this spells non-instantaneous effects before this spell ends.
- You create a magical dagger in your hand out of various shadows around you. This dagger does 1d4+1 force damage. This dagger cannot leave your hand, and cannot be summoned in a hand that is already holding something. You can attack with this dagger as if it were a normal weapon as an action. At 5th level the dagger does 1d6+2 force damage, at 11th level the dagger does 1d8+3 force damage, and at 17th level the dagger does 1d10+4 force damage. You can drop the dagger, or dispell to make it dissapear. If you keep hold of it, it will dissapear after 1 hour.
- If you aren't wearing any armor, you can create a set of clothing on your body out of the shadows around you. This clothing can be as elegant, rugged, functional, or non functional as you wish. The clothing cannot do damage, must be black, deep blue, gray, purple, or any mix of the four with white accents if you wish. The clothing is warm, despite its near weightlessness. It lasts 8 hours or until it's dispelled.
- You create a non magical trinket in the palm of your hand from shadows. The trinket must be extremely dark, and can be worn for up to 4 hours before dissapearing. This can be dispelled as an action.
If you cast this spell multiple times, you can have up to three of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action.
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