Level
1st
Casting Time
1 Action
Range/Area
120 ft.
Components
None
Duration
Instantaneous
School
Enchantment
Attack/Save
INT Save
Damage/Effect

Choose up to four creatures you can see within range. They begin to feel immense distress as the floor underneath them seems to burn, causing them unbearable pain. The targets must make an intelligence saving throw (Using the caster's spell save DC). On a failed save, the targets take 2d6 psychic damage and move up to 15ft in a direction of your choosing. On a successful save, the target takes no damage and moves 10ft in a random direction. 

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each level above 1st.

Available For: Sorcerer - Aberrant Sorcery

Apollo_Traveler