Level
5th
Casting Time
1 Action
Range/Area
Touch
Components
V, M *
Duration
Until Dispelled
School
Abjuration
Attack/Save
None
Damage/Effect

 Trap a spirit or undead creature in a glowing sigil.

  • Target must make a Charisma save or be unable to leave a 20-foot radius.
  • Can be used for interrogation or containment.
* - (Chalk (or something else to draw the circle with))

Previous Versions

Name Date Modified Views Adds Version Actions
8/18/2025 10:00:55 PM
1
0
5e
Coming Soon

Available For:

AJ7765465

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