Level
3rd
Casting Time
1 Action
Range/Area
Sight
Components
V
Duration
Concentration
School
Illusion
Attack/Save
None
Damage/Effect
Invisible

Users shouts a key phrase which calls forth the stand [insert stand name]

Activate Stand allows the user to project a spirit that has the same stats as the user but rolls 2d12 for attack rolls. If the stand takes damage the user takes damage.

Stands can only be cast once per battle. The Stand lasts for one round

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Siveril_Dunra

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