Level
1st
Casting Time
1 Action Ritual
Range/Area
Touch
Components
V, S, M *
Duration
Until Dispelled or Triggered
School
Transmutation
Attack/Save
None
Damage/Effect

You take an inanimate object no larger than yourself and store it in a small token or charm. This object can be rematerialized on the ground, or equipped as a free action. The object can also be returned to the charm as a free action as well. You may have up to three charms enchanted at a time. If a charm is destroyed, the object materializes on the nearest possible surface. Condensing a magical item requires 100 gold worth of spellbook ink or incense to be consumed. A detect magic spell will only pick up on a charm's nature if the charm is seen directly. (for example, Detect Magic will not find the object if it is under clothing or in a closed container.)

* - (A symbol of the object being condensed, usually made of wood or paper.)

Available For: Bard (Legacy) Cleric (Legacy) Wizard (Legacy)

Hollowin

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