Level
1st
Casting Time
1 Bonus Action
Range/Area
Self
Components
V
Duration
Instantaneous
School
Transmutation
Attack/Save
STR Save
Damage/Effect
Additional

As you hit the target, your strike causes water to jet out as you connect with your foe which leaves them soaking wet and will take an extra 1d6 from thunder damage. The target takes an extra 1d6 damage. Additionally, if the target is a creature, it must succeed on a Strength saving throw or be pushed 20 feet away from you and have the Prone condition. At Higher Levels. When you cast this spell using a Spell Slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.

Spell Tags: Damage

Available For: Paladin

Sharkie_nomnom

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