Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
S, M *
Duration
Until Dispelled
School
Transmutation
Attack/Save
None
Damage/Effect
Evil Eye. You magically force a creature you can see within 60 feet to make a saving throw of your spell save and DC. The creature takes 4d8 psychic damage (with an additional 1d8 for every level above 3rd) on a failed save, or half as much damage on a successful one.
Curse of the Evil Eye (Recharges after a Short or Long Rest). When Evil Eye is used, on a failed save, the creature is also cursed with magical deformities. While deformed, the creature has its speed halved and has disadvantage on ability checks, saving throws, and attacks based on Strength or Dexterity. The transformed creature can repeat the saving throw whenever it finishes a long rest, ending the effect on a success.
* - (The Eye of a Fomorian )