Level
Cantrip
Casting Time
1 Action
Range/Area
Sight 60 ft. ()
Components
S, M *
Duration
Until Dispelled 1 Round
School
Enchantment
Attack/Save
INT Save
Damage/Effect
Prone

Once target is seen the hack is deployed the hacker must roll a dc15 intelligence check (unless DM says otherwise)

induces the enemy with a state of Cyberpsychosis for  rest of battle, causing them to attack the nearest ally or foe. If no target is found within 2 of the creatures turns, they will instead commit suicide.

lower level enemies have no save to this, but higher level/ boss enemies ( and those specified to have strong ICE) Must succeed a 15dc intelligence save

 

* - (Cyberdeck)

Spell Tags: Control

Available For: Bard Cleric Druid Paladin Ranger Sorcerer Warlock Wizard Fighter - Eldritch Knight Rogue - Arcane Trickster

Dinodadova

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