Level
3rd
Casting Time
1 Action
Range/Area
150 ft. (20 ft. )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Damage

A bright streak flashes from you to a point you choose within range and then blossoms with a low roar into an energetic blast. Each creature in a 20-foot-radius Sphere centered on that point makes a Dexterity saving throw, taking 8d6 damage on a failed save or half as much damage on a successful one.

You may choose for this spell to do one of the following damage types:  Acid, Cold, Fire, Lightning, or Thunder damage.

Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 3.

Spell Tags: Damage

Available For: Druid Ranger Sorcerer Wizard

DND5e_1

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