You unleash a wave of crippling primal fear that twists the mind and shatters emotional control. The terror erupts in a 30-foot-radius sphere centered on a point within range. Up to four creatures of your choice that you can see within the area must make a Wisdom saving throw.
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On a failed save, a creature takes 12d6 psychic damage and is frightened of you until the spell ends (up to 1 minute).
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On a successful save, a creature takes half as much damage and isn’t frightened.
A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Undead, constructs, and creatures immune to the frightened condition are unaffected.
At Higher Levels. When you cast this spell using a spell slot of 8th level or higher, you can target one additional creature within the area for each slot level above 7th.
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