You form a colossal orb of abyssal flame and launch yourself up to 50 feet, leaping up to 20 feet high over obstacles and enemies, before diving down to a creature that you can see within range. This movement ignores difficult terrain and does not provoke opportunity attacks.
When you land, make a melee spell attack against all creatures within 10 feet of the landing point. On a hit, a creature takes 10d10 fire damage + 10d10 bludgeoning damage. On a miss, they take half as much damage.
After the impact, the orb detonates in a massive explosion. All creatures of your choice within 30 feet of you must make a Dexterity saving throw, taking 20d10 fire damage on a failure, or half on a success.
Special. Structures, objects, and terrain in the area automatically take full damage, leaving smoldering ruin in your wake.
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