You extend your fungal colony into a dark lance of mycelium and sinew, coated in spores and barbed fungal growths. The lance vibrates slightly with agitated spores that make its form.
The lance is a magic weapon that you are proficient with that lasts for the duration or until you break concentration. The lance can be thrown at a range of 20/60ft. It deals on a hit: 2d6(2d8 with both hands) piercing damage + Spellcasting Atribute.
Sporebound recall: If youre not holding the spear, you can with a bonus action, command it to come back to your hand. The spear will disolve into a swift cloud of spores, move towards you and reassemble on your hand causing necrotic damage to creatures on the way equal to your proficiency bonus.
Appendix Upgrade
The lance becomes sharper and more volatile, causing +1d6/1d8 additional piercing damage. Also, when you do the Sporebound recall, the spear will explode into a 5ft cube cloud of spores. Every creature within the area of the cloud will have to succeed a Constitution Saving throw or suffer 1d8 necrotic damage and make its next attack with disadvantage suffering no effect if successfull.
Upcasting this spell will increase the damage of the spear by 1d6/1d8 for each level you spend above the 2nd.
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