Level
6th
Casting Time
1 Action
Range/Area
90 ft.
Components
V, S
Duration
Concentration
1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect
You summon a sphere of crushing abyssal water, 20 feet in radius, centered on a point you can see within range.
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Creatures in the sphere must make a Strength saving throw or be restrained and take 5d8 bludgeoning damage at the start of their turns.
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On a success, they take half damage and are not restrained.
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Restrained creatures can repeat the saving throw at the end of their turns.
At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the damage increases by 1d8 for each slot above 6th.
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