Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Touch
Components
None
Duration
Instantaneous
School
Abjuration
Attack/Save
None
Damage/Effect
You jab an ally with a stim injector, granting them a short burst of power.
Mechanics: Target gains advantage on their next Strength or Dexterity check/attack before the end of their next turn.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
8/29/2025 8:10:25 PM
|
0
|
1
|
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|
Coming Soon
|
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