Level
3rd
Casting Time
1 Action
Range/Area
50 ft.
Components
V
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect

This spell compels anyone within range to make a wisdom saving throw or start doing the conga. Everyone in the conga line takes 1d6 psychic damage for the duration of the spell or until they make the save at the end of their turn. 

Any spell above 3rd level adds an extra d6 psychic damage.

Available For: Bard Sorcerer Wizard

XandirMalestrom

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