Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect

You force an electric charge into a Small or Medium corpse, forcing it to move according to your will. The corpse is not conscious and does not act on its own—it's more like a puppet than an undead creature.

As part of casting this spell, and as an action on each of your turns thereafter, you can force the subject to move with a speed of 30 feet and make a melee attack with one of its limbs. This attack uses your spell attack bonus. On a hit, it deals 2d8 lightning damage.

The corpse has an AC equal to your spell save DC. It has no hit points, but whenever it takes damage you must make a Constitution saving throw to maintain concentration as though you had taken the damage. The corpse automatically fails all saving throws and ability checks.

* - (a dead firefly)

Previous Versions

Name Date Modified Views Adds Version Actions
10/15/2021 5:34:40 AM
2
0
1
Coming Soon
9/4/2025 11:16:24 PM
4
0
--
Coming Soon

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Paladin (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Artificer (Legacy) Bard Cleric Druid Paladin Ranger Sorcerer Warlock Wizard Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy) Blood Hunter - Order of the Profane Soul (INT) Fighter - Eldritch Knight Rogue - Arcane Trickster

HavocUltan

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