Level
Cantrip
Casting Time
1 Action
Range/Area
35 ft.
Components
S
Duration
1 Minute
School
Conjuration
Attack/Save
Melee
Damage/Effect
Utility

A spectral, floating hand appears at a point you choose within range. The hand lasts for the duration or until you dismiss it as an action. The hand vanishes if it is ever more than 30 feet away from you or if you cast this spell again.

You can use your action to attempt to control the hand. Make a DC 15 Strength check to attempt to control the vicious mage hand. Success: You can use the hand to manipulate an object, open an unlocked door or container, stow or retrieve an item from an open container, pour the contents out of a vial, or use the Slap attack below twice on 1 target. You can move the hand up to 30 feet each time you use it, as per the standard mage hand rules. However, if you fail the check, the mage hand falls under your dm's control and can attack you twice, using the following attack:

Slap. Melee, range 5ft. +2 to hit, 2d6+3 bludgeoning damage.

Spell Tags: Utility

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Artificer (Legacy)

JamDarkblade

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