Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Additional (...)
You create a rift for a brief moment close to one creature that you can see within range. An unspecified singular object or cluster of mass originating from the plane you are currently in hurls through the rift toward your target. The target must succeed on a Dexterity saving throw or take 1d10 damage.
Roll 1d6 to determine the nature of the damage according to the following table:
| 1D6 | RESULT |
|---|---|
| 1 – 2 | Bludgeoning damage - Cause: A boulder, garbage, a live tuna fish, etc. |
| 3 – 4 | Slashing damage - Cause: An ax, broken glass, etc. |
| 5 – 6 | Piercing damage - Cause: Darts, stalagmites, ice shards, etc. |
At higher levels. This spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
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