Level
4th
Casting Time
1 Bonus Action
Range/Area
Self (30 ft. )
Components
V, S
Duration
2 Rounds
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Cold

"Hell? I feel like that's a dramatic thing to call our home, my Queen."
"We have each other. It may not be heaven, but there's nothing stopping us from making Paradise right here. Wait- why are you laughing?? Did I say something funny-" ~ Ortlinde of Clan Fimbul

You teleport to an unoccupied space within 15 feet of from you that you can see, and leave behind an Ice Lotus equal in size to yourself in the space you stood. When you cast this spell, all hostile creatures standing within 30 feet of the Lotus must make a Dexterity saving throw. On a failure, they take 2d6 cold damage and are charmed, while charmed in this way they take their turns as normal but are magically compelled to attack the frozen flower. On a success, they take only half as much damage and suffer no additional effects. Undead have disadvantage on this saving throw and cannot be immune to this charm.

A charmed creature has disadvantage on attack rolls against creatures other than the lotus, and must make a Wisdom saving throw each time it attempts to move to a space further than 30 feet from the Lotus; on a failure its movement speed is reduced to 0 for that turn.

The lotus is an object equal in size to yourself when you cast this spell and has hit points equal to your spell-casting modifier multiplied by the spell slot level used, and an AC equal to your spell save DC. When the lotus reaches 0 hit points or the duration ends, the flower explodes in a 30-foot sphere of cold energy. Creatures standing within the area must succeed on a Dexterity saving throw, on a failure taking 4d6 cold damage and becoming frozen for 1 minute. On a success taking half as much damage and suffering no additional effects.

Note: The Frozen status effect halves movement speed, gives disadvantage on Dexterity saving throws and lowers a targets AC by 2. It lasts for the duration, but may be ended early by making an attack against yourself with an AC equal to the Spell-casters save DC.

Previous Versions

Name Date Modified Views Adds Version Actions
9/7/2025 2:55:03 PM
3
0
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Coming Soon
9/7/2025 2:57:38 PM
1
0
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Coming Soon

Available For: Druid (Legacy) Paladin (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Artificer (Legacy)

GimmeBathwater

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