Level
9th
Casting Time
1 Action
Range/Area
1 mile (60 ft. )
Components
V, S
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
STR Save
Damage/Effect
Bludgeoning

You conjure a 60-foot-wide, 100-foot-tall cylinder of debris and shearing wind at a point you can see within range. For the spell's duration, the cylinder and any space within 100 feet of it are difficult terrain, and nonmagical objects and structures fully inside the sphere are destroyed if they aren't being worn or carried. 

When the cylinder appears and at the start of each of your turns until the spell ends, unsecured objects and structures within 100 feet of the cylinder are pulled as close to the cylinder as possible, ending in an unoccupied space within the cylinder.

A creature that starts its turn within 100 feet of the cylinder must succeed a Strength saving throw or be pulled straight towards the cylinder. A creature that is flying has disadvantage on the save. A creature that enters the cylinder for the first time on a turn or starts it turn there takes 5d10 Bludgeoning damage and is restrained until it is no longer in the cylinder. A creature can use its Action to make a Strength check versus your spell save DC, ending the restrained condition on itself or another creature it can see within reach. 

As a Bonus Action on subsequent turns you can move the cylinder in a straight line up to 60 feet. Any creatures Restrained by the spell move with it.

Ranged attacks while within the cylinder are impossible.

Previous Versions

Name Date Modified Views Adds Version Actions
9/7/2025 2:58:41 PM
3
0
1
Coming Soon

Spell Tags: Damage Control

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy) Druid Sorcerer Wizard

Llewellyn229

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