You flood your consciousness with violent thoughts of rejection, despair, and ruin, reshaping your inner world into a hostile storm. The maelstrom gnaws at your own clarity, but lashes out with violent force against any who dare touch your mind. While the spell lasts, faint whispers of anguish echo in the air around you, and small objects within 5 feet rattle and float as if caught in invisible winds.
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You gain resistance to psychic damage.
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Whenever a creature communicates with you telepathically or deals psychic damage to you, it must make an Intelligence saving throw. On a failed save, the creature suffers 3d12 bludgeoning damage, is hurled 5 feet away, and is knocked prone as the storm in your mind slams into it like a physical blow.
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While concentrating on this spell, your higher reasoning collapses into instinct and violence. You cannot cast spells of 1st level or higher, and you can only perform actions or interactions that a simple beast might manage (basic movement, attacking, or interacting with objects).
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If your concentration on this spell is broken, the storm discharges violently through your brain, and you take 2d6 bludgeoning damage.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage dealt to a creature on a failed save increases by 1d12 bludgeoning damage for each slot level above 3rd.
This spell was first devised by Aisling, who believed that if she could not be safe in her own mind, then no one should be.
* - (object that triggers negative emotions)Previous Versions
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