Level
2nd
Casting Time
1 Bonus Action
Range/Area
Self (10 ft. )
Components
V, S *
Duration
Concentration 1 Minute
School
Illusion
Attack/Save
None
Damage/Effect
Psychic

You momentarily slip into the half-space between reality and unreality, creating distorted afterimages of yourself and your actions. While the spell lasts, shimmering echoes trail your movements, confusing foes and amplifying your arcane presence.


Effects

  • Distortion Field. While in the aura, creatures of your choice within 10 feet of you have disadvantage on their first attack roll against you each turn.

  • Phantom Reach. Once per turn when you cast a spell that targets a single creature, you may have the spell’s visual and auditory effects appear to originate from one of your echoes (within 10 ft. of you), though the spell’s actual point of origin doesn’t change mechanically. This doesn’t grant extra range, but it can confuse enemies and foil counterspells.

  • Echo Surge. When a creature misses you with an attack while within 10 feet of you, you can use your reaction to deal psychic damage equal to your spellcasting modifier as one of your echoes lashes at their mind.


At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, increase the psychic damage of Echo Surge by 1d6 for every slot level above 2nd.

* - (Smoky Quartz is already in the gem tables in the Dungeon Master’s Guide (50 gp value category). Its cloudy, shifting look fits the "half-real" nature of the echoes. Scrap of Mirror is a mundane adventuring item (mirrors are listed under standard equipment). The reflective surface ties into the idea of duplicated selves and misdirection.)

Available For: Sorcerer Warlock Wizard

DragonHarvester

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