Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
S, M
Duration
Instantaneous
School
Enchantment
Attack/Save
Melee
Damage/Effect
Psychic (...)
You brandish the weapon used in the spell’s casting and make a melee attack with it against one creature within 5 feet of you. On a hit, the target suffers the weapon attack’s normal effects and then has its mind reverberated until the end of its next turn. If the target casts a spell, it takes 1d8 psychic damage.
At Higher Levels. At 5th level, the melee attack deals an extra 1d8 psychic damage to the target on a hit, and the damage the target takes for the specific conditions increases to 2d8. Both damage rolls increase by 1d8 at 11th level (2d8 and 3d8) and again at 17th level (3d8 and 4d8).
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