Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Concentration
10 Minutes
School
Illusion
Attack/Save
None
Damage/Effect
You create a perfect illusory copy of a creature you can see within range. The illusion behaves as you command (no action required), mimicking the creature’s speech and movements.
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Creatures must succeed on an Intelligence (Investigation) check against your spell save DC to discern it’s fake.
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Once per turn, you can make the illusion emit sound, distract an enemy, or force a creature to make a Wisdom saving throw or have disadvantage on its next attack roll against you or an ally.
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