Level
1st
Casting Time
1 Special
Range/Area
120 ft.
Components
None
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
You create ghostly glowing skulls, equal to the number of your proficiency bonus, of necrotic magical energy by channeling the corrupted wrath of High Inquisitor Vaelthar, a human priest of Bahamut who's skull resides on the top of the Wrath of the Fallen Staff. Each skull strikes a creature of your choice that you can see within range. A skull deals 1d8+1 Necrotic damage to its target. The skulls all strike simultaneously, and you can direct them to hit one creature or several. Each skull is equal to a charge of the staff. All charges refresh at the start of each new day.
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