Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Concentration
1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Prone (...)
A creature of your choice that you can see within range has its shadow appear to come to life. Upon coming to life, the shadow reaches out to grab at it's maker's body in attempts to pull them to the ground and strangling them. The target must succeed on a Wisdom saving throw or fall prone, becoming incapacitated and unable to stand up for the duration. A creature with an Intelligence score of 4 or less can not be affected. At the end of each of its turns, and each time it takes damage, the target can make another Wisdom saving throw. The target has advantage on the saving throw if it’s triggered by damage. On a success, the spell ends.
* - ( Fingernails from a corpse and a feather that is waved in the air)
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