Level
4th
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Concentration 1 Hour
School
Transmutation
Attack/Save
None
Damage/Effect

You channel your knowledge of both biology and construct engineering to merge living flesh and mechanical parts into a greater whole. Choose a willing creature within range — the creature’s body is partially augmented with mechanical components for the duration. The target gains the following benefits:

Enhanced Durability: The target’s Armor Class increases by 2.

Mechanical Resilience: The target gains resistance to bludgeoning, piercing, and slashing damage.

Vital Sensing: The target can detect nearby creatures (including invisible ones) within 30 feet, as though they had Blindsight.

The spell ends early if the target drops to 0 hit points, becomes Incapacitated, or if the duration expires.

At Higher Levels: When you cast this spell using a spell slot of 5th level or higher, the duration increases by 1 hour for each slot level above 4th.

* - (A small piece of iron, a healing potion, and a mechanical gear.)

Available For: Artificer (Legacy)

PlagueDocDM

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