Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
S
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Necrotic

You cause shadows you can see within range to animate as you like. For the duration, as an action, you can have one target you can see make a Dexterity saving throw against a moving shadow. The target can't benefit from the Dexterity saving throw bonus granted by Half Cover or Three-Quarters Cover. On a failed save, it takes 1d8 Necrotic damage.

The spell assumes there is at least one light source casting shadows in the area (DM's adjudication).

Cantrip Upgrade. The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).

Homebrew spell

Previous Versions

Name Date Modified Views Adds Version Actions
2/9/2018 9:03:15 AM
139
1
1
Coming Soon
3/9/2018 3:05:48 PM
822
5
1.5
Coming Soon
8/17/2018 6:57:19 PM
1061
34
1.5
Coming Soon
9/23/2019 1:17:06 AM
1660
41
2
Coming Soon
7/3/2021 2:47:12 AM
1946
85
2.1
Coming Soon
6/9/2022 4:09:34 PM
1988
27
4
Coming Soon
9/10/2024 3:29:04 PM
2069
48
4
Coming Soon
9/13/2025 8:33:30 PM
2078
62
Homebrew (5.24 compatible)
Coming Soon

Spell Tags: Damage Combat

Available For: Bard (Legacy) Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Bard Cleric Sorcerer Warlock Wizard

Benz74M

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