Level
4th
Casting Time
1 Action
Range/Area
150 ft. (20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Fire

A bright streak of blue flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into a tidal wave of crushing sea water. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d8 cold damage on a failed save, or half as much damage on a successful one.

The water splashes on the ground, going around corners. It creates an area of difficult terrain due to the knee high water leftover. Extinguises all fire sources in a 25ft radius.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 for each slot level above 4th.

* - (a tiny ball of bat guano and sea salt)

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy) Warlock (Legacy) - The Fiend (Legacy) Cleric (Legacy) - Light Domain (Legacy) Artificer (Legacy) - Artillerist (Legacy) Warlock (Legacy) - The Genie

xxjords15xx

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