You unleash a concentrated blast of hellfire at a single target, incinerating it.
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Creature: Must make a Dexterity saving throw.
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Failed save: Takes 9d6 fire damage.
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Successful save: Takes half damage.
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Object: Automatically takes 9d6 fire damage. Incinerates any Large non magical object(DM discretion).
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Spell or magical effect: You may attempt to burn a spell or magical projectile (that’s casted with a spell slot equal to or lower than the spell slot you’re casting this spell with) targeting you or others within range. Make a Dexterity saving throw against the caster’s spell DC. (DM discretion)
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Successfull save: The spell is dispelled or destroyed (DM discretion).
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Failed save: The spell proceeds as normal.
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This spell leaves scorched marks, residual flames, and burning magical energy in its wake.
* - Someone about to be hit in range
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